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Wyrdsong is still in pre-alpha and such details, multiplayer features and release date have yet to be revealed. We know for a fact that it’s made in Unreal Engine 5, and Something Wicked is currently heavily recruiting to bring the project to full fruition. His co-founder and design director Charles Staples was previously at Obsidian Entertainment, where he worked on Fallout: New Vegas and The Outer Worlds. They are joined by Halo: Infinite, Starcraft 2 and Heroes of the Storm veteran Paul Haban and former Fallout Shelter and The Elder Scrolls: Blades CTO Ekram Rasid. We can also get a better idea of what to expect by looking at the Something Wicked staff: at Bethesda, Gardiner’s credits include Skyrim, Fallout 3, 4, and 76. Wyrdsong is intended to be a dark historical fantasy set in a fictionalized version of medieval Portugal. While we don’t know any details about the story yet, players will take on the role of a fully customizable protagonist and interact with the world through RPG mechanics, including combat and quests.
