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Stars beyond reach petition
Stars beyond reach petition








stars beyond reach petition

stars beyond reach petition

My core goals are all about my own city, however. Whether or not I choose to go conquer or subjugate someone I can’t even speak to yet is up to me. I have a fair bit of freedom here, but only low-level technologies and buildings. If I want to capture more territories (think Risk), I can do so. But I don’t speak their languages, nor they mine.

stars beyond reach petition

I can do things to them or experience things that they do to me. When you choose your landing spot, your citizens let you know what special objectives they expect you to meet in order to exit this first act.ĭuring act 1, my interactions with the 13 other races on the planet are pretty limited.

stars beyond reach petition

You quickly have to learn both basic and advanced technologies and establish yourself as a new civilization. When you first land on the planet, your minds and your computers have been all but wiped. Pretty cool stuff actually! Act I: Arrival So here’s the flow of the game as it progress through each act. The trailer and the bullet points might be enough for you, and if so then go ahead and stop reading! But a lot of this game’s audience are the sort of grognards who - like me - would like to know as much as possible. Just winning the game doesn’t mean you won well. There are distinct degrees of victory that you can achieve.You will have to devise unique strategies for befriending or neutralizing them depending on their situation and exactly who is in a campaign. 14 alien races each have 3 possible leaders with their own personalities and goals.You have considerable freedom in how you build your empire and make friends or foes, but each race is filled with unique character under your control or that of an AI.The game takes place over four “acts” during which you have unique objectives and challenges: Arrival, Discovery, Alliances, and Doomsday.Deal with other civilizations using force or more nuanced building abilities (“poison Narr’s water,” “invite Keleci to the opera,” “dump bodies on Strot’s populace”).Manage your own civilization like a turn-based citybuilder, but in a 4X setting.Learn the languages of other trapped alien empires, explore, form alliances, and ultimately attempt the impossible: escape. Original DescriptionĬrash-land on a hostile sentient world in this deep, turn-based 4X/citybuildier. TLDR: Its legacy will live on in various other titles we may do in the future, but this one was indeed beyond reach. The actual game itself, as it exists in these screenshots, is based on a UI system we no longer use or want to use, an art pipeline that is no longer compatible with how we make games, and a far older version of our codebase. Stars Beyond Reach was to be our magnum opus, and so many things were going right with it, and we spent a ton of money on it, but ultimately it’s just another one for the R&D pile. The difference with all those other projects is that we spent far less money working on them, and they never had any presence on Steam or any other storefront. Cretaceous was a cool dinosaur-themed citybuilder/risk-like that gave some inspiration to Stars Beyond Reach. Starport 28 was a promising idea that wasn’t visually legible in the sort of art we could do. Exodus of the Machine was one that had a huge bunch of art done on it. We actually have had many projects that went through some amount of R&D before being shelved, some with public testing and some without.

STARS BEYOND REACH PETITION FREE

Releasing it in a half-baked format also doesn’t seem like a great idea, even at a very low or free price. Releasing into Early Access is not an option, because once we take your money we are obligated to somehow figure it out. We had over 100 testers in our alpha versions, and a lot of them did have fun, but the experience as a whole never truly gelled. We had to step back from this in 2015, and moved on to other projects. We spent a long time working on this game, and ultimately it never reached the level of being fun.










Stars beyond reach petition